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So, in my case anyway, this is not an intelliJ issue, but rather an issue of Apple hardware (nVidia chipset) not fully supporting the newest Apple MacOS (High Sierra, Mojave). For me, this manifests as laggy screen response and high CPU usage when using an external 4k display.
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This is supported by the Intel iris and Radeon chipsets, but the nVidia card in the high-end MacBook pro 2014 models does not have full Metal 2 support. However, starting with High Sierra and continuing in Mojave, they use the Metal 2 graphics API. This is fully supported by the nVidia graphics card. Apparently MacOS uses Metal as the graphics API in Sierra. I discovered an explanation for my laggy behavior with my MacBook pro 2014 with nVidia graphics card under High Sierra or Mojave. But text is too small (native resolution) or badly anti-aliased (non-HiDPI). * Extra comments: Changing the display to native resolution or turning off HiDPI (using SwitchResX) results in the index wheel only eating 25% to 30% of GPU and scrolling is smoother. JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o * Dual 4K screens, both in medium scaled mode (HiDPI) IntelliJ runs only on one of them * MBP 2018 Intel i9, 32GB, Radeon Pro 560X I cannot tell when this has started, but I am pretty sure the problem already existed at least on HighSierra. I assume, this is because the GPU is already fully busy displaying the re-indexing wheel. While such background activity is being displayed, text scrolling becomes laggy. So the only screen activity on the entire system is just the re-indexing wheel in the status bar and this is sufficient to max out the most powerful built-in MBP-GPU Apple currently sells. Scrolling is ok, but not as smooth as in Safari for example.Īs soon as IntelliJ runs some background activity like re-indexing and the status bar shows the re-indexing wheel, the GPU jumps up to 100%.
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On my MBP (Intel i9, 32GB, Radeon Pro 560X) simple scrolling through Java source code in IntelliJ immediately brings my GPU up to 100% (according to the GPU perf monitor in MacOs Activity Monitor). I probably won't bother debugging this issue further but I hope it helps someone else. In the end I resolved it by deleting the. I have also tried closing and restarting P圜harm with no effect after this issue started. I may or may not have been doing this while P圜harm was running.
I removed the existing virtualenv, and recreated it.
I should note that I was modifying the virtualenv associated with the project before this issue happened - that's not to say that is the cause here, because regardless the case, the IDE shouldn't crumble when possibly a virtualenv is modified. Whenever I closed it, the CPU usage dropped. The CPU issue only affected one of the projects.
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I am using P圜harm Professional 2018.1 #PY181.4445.76 on an MBP 2013 with 16GB RAM, macOS Sierra 10.12.6Īctivity monitor shows P圜harm pegged at 400% CPU once it opens a project. For those, see the list of most-played video games by player count.I experienced something like the symptoms described here and found this thread. Subscription figures for massively multiplayer online games such as World of Warcraft or Lineage and number of accounts from free-to-play games such as Hearthstone are not taken into account as they do not necessarily correspond to sales.